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June 09 - Mindjammer campaign
setting for Starblazer Adventures
Mindjammer
is a self-contained campaign setting designed to bring the transhuman
space theme to the Starblazer Adventures role playing game.
Mindjammer
is a sourcebook for the Starblazer Adventures game set in the strange
and distant future of our own planet Earth. It is a cool yet believable
science-fiction setting of lost worlds, incredible technologies, and
clashing civilizations.
"It
was the Second Age of Space. The light of human civilization, which had
flickered and threatened to die, suddenly burned bright again with
contact with the thousand worlds of space. Humankind laughed, filled
with the joy and power of a new-found youth, and strode forth to bring
its message of hope and regeneration to the stars..."
The Mindjammer setting introduces the New Commonality, the nascent
interstellar state attempting to dominate the Expansionary Era, a time
when ultra-advanced technologies rub shoulders with lost and regressed
worlds. It provides a unique and action-packed setting of epic high
adventure - and something a little different from more conventional
space opera settings. Mindjammer provides everything needed to play
using only the Starblazer Adventures rules.
"Were we on the brink of extinction? I'd say so, yes. Three or
four centuries ago, no one had any interest in anything. It was like
everything worth knowing had already been known, everything worth doing
already done, and a million times over. We were happy enough, with our
drugs and our slaves, and our endless diversions. But we were on our
way out: something had gone, some zest, some spice, that made it all
worthwhile.Now you get to live as long as you want, as long as you don't
get killed. Life is dangerous again. And, somehow, that suddenly makes
it all worth living."
Mindjammer contains exotic races and new careers, sentient starship
characters, far future technologies including the interstellar "Mindscape"
and technological psionics, new skills and stunts, new starships, rules
for interstellar cultures and cultural conflict, starmaps, worlds and
a detailed background of a huge Star Empire and its allies and foes.
There's also a complete campaign of four linked scenarios, "The
Black Zone", including some spectacular Starblazer action with
combat walkers, mass battles, and terrifying alien technologies! You
can find out more about the Mindjammer supplement by downloading the
Introduction To Mindjammer free pdf over at www.mindjammer.com
or www.rpgnow.com where you can
also find the free introductory adventure 'Escape From Venu'.
Mindjammer is the work of a passionate industry writer, Sarah Newton,
whose work includes post-apocalyptic, horror, and techno-fantasy material
for Chaosium's Basic Roleplaying and soon-to-be-published short Lovecraftian
fiction. Sarah is also working with Starblazers' Chris
Birch on the forthcoming Starblazer Adventures: Chronicles Of Anglerre
fantasy RPG and is currently writing several adventure supplements for
Mindjammer. "Mindjammer and Starblazer is a match made in heaven
for me,” said Sarah. "Starblazer has the rules, the flexibility,
and the sheer gaming vision to allow for truly up-to-date, 21st century
science-fiction with its hyper-advanced technologies and transhuman
themes. It's a game which gives you tools for some spectacular action,
and with Mindjammer we've really tried to take full advantage and blaze
some new trails through the stars!"
The 160 page Mindjammer supplement is due to be released in October
this year by Cubicle 7 Entertainment Ltd with further supplements due
in 2010.
For further info please contact Chris Birch, pr@cubicle7.co.uk